![]() ![]() Windows Store (including 8.1, Phone 8.1, Universal 8.1 and Universal 10 - both.Tested in Unity 3D on the following platforms: Zenject can then glue the parts together in many different configurations to allow you to easily write, re-use, refactor and test your code in a scalable and extremely flexible way. It can be used to turn your application into a collection of loosely coupled parts with highly segmented responsibilities. Zenject is a lightweight highly performant dependency injection framework built specifically to target Unity 3D (however it can be used outside of Unity as well). Note that if you are looking for the older documentation for Zenject you can find that here: Zenject 3.x, Zenject 4.x and Zenject 5.x I keep getting errors complaining about circular reference! How to address this?.What games/applications/libraries are using Zenject?. ![]() Are there any more sample projects to look at?.How do I use Unity style Coroutines in normal C# classes?.Does this work on AOT platforms such as iOS and WebGL?.Is there a way to integrate with the upcoming Unity ECS?. ![]()
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